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To those who are unfamiliar with the history behind this game, Torment: Tides of Numenera was successfully Kickstarted as the sequel to the fantastic 1999 RPG Planescape: Torment. The impact your character has on the world is just as powerful as so many other games, and yet this time that feels like it truly means something. Torment: Tides of Numenera doesn’t shirk these difficult choices. What answer passes through the mind of a thug as they count the coins in a bloodstained pouch? What about the leader of a village, asked to sacrifice one innocent life for the chance to save many more? How many times has an RPG asked you to shoulder the burden of making these choices, and how often have those choices felt like they changed the rest of the game? There are certainly a few games that work hard to ensure every choice you make has a consequence, no matter how small.
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The longer you think about it the harder that question gets.
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